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shaman of skirg'a
Shaman of Skirg'a was a game project I led. I also was in charge of the concept art and character creation.
The main aspects of the design was that it relates to the north american people and their tribes. The main audiences of the game was focused on people over 18, with that the character design became be more dominant and bizarre.
Shaman Concept Art 01
Character creation process.
Shaman Concept Art 02
Final design of the main protagonist.
Mask Art
Display of different mask styles.
Snake Enemy
Final design of the snake enemy.
Shaman
Visual style for the intro clip of the game.
Attack of the Owl
Concept art scene in action.
Shaman Mask
First example of the game cover.
Mighty Shaman
Second example of the game cover.
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